Friday, December 23, 2011

Fate/EXTRA: Code Cast


Even though it is the Servant's duty to protect their Master, it is a Master's responsibility to support them in combat. Here's a list of all the Code Cast in the game and their effects. ­

Code Cast
— Master Abilities —

 
Protagonist

BATTLE CODE CAST:
heal(16);
Phoenix Scarf
Slightly heals Servant's HP.

Recovers around 500 HP.

MP USED 30
heal(32);
Mermaid Robe
Moderately heals Servant's HP.

Recovers around 900 HP.

MP USED 40
heal(64);
Dragon Cloak
Significantly heals Servant's HP.

Recovers around 1,200 HP.

MP USED 50
cure();
Aromatic Wood
Cures poison, paralysis and curse.

Removes the above status effects.

MP USED 10
recover();
Scarlet Formal Wear
Heals HP and cures status effects.

Recovers HP to full and removes status effects.

MP USED 70
mp_heal(16);
Staff of Fortitude
Slightly heals Servant's MP.

Recovers around 60 MP.

MP USED 30
mp_heal(32);
Staff of Rebuke
Moderately heals Servant's MP.

Recovers around 120 MP.

MP USED 60
hack(16);
Exorcist Blade
Damage and Stun vs. enemy Skill.

Has a high chance of inflicting Stun but will only work if used against a Skill.

MP USED 20
shock(64);
Sword of Repentance
Physical damage and Stun on an enemy.

Has a moderate chance of inflicting Stun.

MP USED 30
vanish_add(b);
Imp's Belt
Negates a single stat buff.

Removes only one buff effect.

MP USED 10
vanish_add(a);
Maleficent Garments
Negates all stat buff.

Removes all buff effects.

MP USED 20
gain_str(16);
Old Rusty Sword
Raises Servant's strength.

The effects lasts for 3 turns.

MP USED 20
gain_str(32);
Celestial Blade
Greatly raises Servant's strength.

The effects lasts for 2 turns.

MP USED 30
gain_con(16);
Protection Charm
Raises Servant's defense.

The effects lasts for 3 turns.

MP USED 20
gain_con(32);
Scapegoat Charm
Greatly raises Servant's defense.

The effects lasts for 2 turns.

MP USED 30
gain_mgi(16);
Silver Earrings
Raises Servant's magic.

The effects lasts for 3 turns.

MP USED 20
gain_mgi(32);
Silver Anklet
Greatly raises Servant's magic.

The effects lasts for 2 turns.

MP USED 30
gain_lck(32);
Fortune Key
Greatly raises Servant's luck.

The effects lasts for 2 turns.

MP USED 20
add_regen(16);
Seraphic Music Box
Slightly heals HP at end of the turn.

Recovers around 75 HP at the end of each turn and would last for 5 turns.

MP USED 20
add_regen(32);
Angelic Trumpet
Somewhat heals HP at end of the turn.

Recovers around 150 HP at the end of each turn and would last for 3 turns.

MP USED 30
add_invalid();
Demonic Atlas
Nullifies enemy's next attack.

Makes any damage you take become INVALID.

MP USED 40

FIELD CODE CAST:
move_speed();
Enhancement Spike
Increase movement speed.

Temporarily doubles movement speed.

MP USED 20
view_status();
Saint's Monocle
Display opponent's information.

Displays enemy's level while on the field.

MP USED 10
view_map();
Seer's Crystal Ball
Displays completed Arena map.

Reveals enemy position and unexplored areas on the map.

MP USED 20
release_mgi(c);
Shockwave-1st Strike
Field attack: Stuns nearby foe.

Press while on the field to temporarily Stun a nearby enemy. Engaging them in battle while in this state will inflict Stun on their 1st move.

MP USED 10
release_mgi(b);
Shockwave-2nd Strike
Field attack: Stuns multiple foe.

Press while on the field to temporarily Stun a nearby enemy. Engaging them in battle while in this state will inflict Stun on their 1st and 2nd move.

MP USED 15
release_mgi(a);
Shockwave-3rd Strike
Field attack: Stuns many foes.

Press while on the field to temporarily Stun a nearby enemy. Engaging them in battle while in this state will inflict Stun on their 1st move.

MP USED 15
 
Enemy Master

SHINJI MATOU:
shock(32);
Physical damage and Stun on enemy.

Has a slight chance of inflicting Stun.
loss_lck(64);
Decreases enemy's luck.

Greatly decrease enemy's luck.

DAN BLACKMORE:
gain_str(16);
Raises Servant's strength.

The effects lasts for 3 turns.
add_regen(8);
Slightly heals HP at end of the turn.

The effects lasts for 2 turns.

ALICE:
Dragon Skillet
Inflicts damage and Stun vs BREAK.

High chance of inflicting Stun if used against BREAK.
March of the Black Tea
Restores Servant's HP.

Recovers around 300 HP.

LIL' RONNIE:
seal_break();
Seals opponent's BREAK command.

Prevents the enemy from using BREAK for 2 turns.
add_poison();
Inflicts poison on an enemy

Inflicts around 30 damage during the end of the turn.

MONJI GATOU:
seal_attack();
Seals opponent's ATTACK command.

Prevents the enemy from using ATTACK for 2 turns.
add_curse();
Inflicts enemy with a curse.

The effects lasts for 3 turns.

RIN TOUSAKA:
call_gandor(64);
Unleashes gandor: Stun chance.

Has a moderate chance of inflicting Stun.
call_fortune(128);
Use gems to injure and lower luck.

The effects lasts for 3 turns.

RANI VIII:
gain_con(128);
Raises Servant's defense.

The effects lasts for 3 turns.
gain_mgi(128);
Raises Servant's magic.

The effects lasts for 3 turns.

JULIUS HARWAY:
seal_guard();
Seals opponent's GUARD command.

Prevents the enemy from using GUARD for 2 turns.
heal(64);
Restores Servant's HP.

Recovers around 1,200 HP.

LEONARDO HARWAY:
vanish_add(a);
Removes all status buffs.

Negates all buff effects on your enemy.
bomb(32);
Inflicts damage and Stun vs GUARD.

High chance of inflicting Stun if used against GUARD.

TWICE H. PIECEMAN:
seal_skill();
Seals opponent's Skills.

Prevents the enemy from using Skills for 2 turns.
recover();
Completely restores Servant.

Recovers 99,999 HP and removes all status effects.
 
Code Cast
— End —


17 comments:

R said...

Nice news!

GT said...

Cool!

Bersercules said...

Wow thats a lot to remember while in combat!

My 2 Pesos said...

Useful information.

Sub-Radar-Mike said...

It's tough to keep up with all those abilities!

Interwebs Fails said...

Nice first image.

convictus said...

Yeah I'm with sub, it must be a hard game to play.

Major.Mack said...

ho ho ho

Natural One said...

Pretty cool

ladyneidi said...

A nice post! I missed out Exorcist Blade in the game. Do you know where it can be found?

Shaw said...

Interesting stuff

Fang said...

Pity some of the effects only last three turns, otherwise you would just spam defence in your first turns and then tank your way through everything >:D

R.gers said...

Good info here, keep it up.

Baur said...

coollll

DWei said...

Handy list to have around.

Kingmush said...

Great list!

Bart said...

lol no i dont think waldo was in that pic

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